Humanform

Virtual and Augmented Reality

Human scale for immersive hardware and experiences

Design HMDs, controllers, and spatial interfaces against population head, hand, and stature dimensions.

Coverage at a glance

148 measurements

Dimensions for headset and controller fit

176 countries

User coverage for global launches

1–99

Percentiles for accommodation targets

1–88

Age span for consumer and enterprise users

Comfort and interaction start with fit

Ground IPD ranges, strap sizing, reach, and avatar scale in population data before hardware freezes.

Headset fit

Inform head and facial dimension targets for straps, cushions, and optics packaging.

Controllers & gloves

Explore hand-related dimensions for grip and wearable input devices.

Spatial UI reach

Check interaction distances and heights against user stature bands.

Avatar & embodiment

Support body-scale assumptions in social and training experiences.

Enterprise deployments

Vary population mix for workforce training and industrial AR programs.

Hardware + software teams

Share one measurement catalog across industrial design and XR engineering.

Typical applications

HMD concepting

Set accommodation targets for head size and related dimensions early in the industrial-design cycle.

Controller ergonomics

Generate hand-dimension tables that inform grip radius and button reach.

Experience defaults

Choose default heights and scales for seated and standing experiences with explicit population assumptions.

Design XR for the bodies who wear it

Request immersive-relevant body dimensions for hardware and experience tools. Start with a free API key.

FAQs

Does Humanform provide optical IPD prescriptions?
Can it predict motion comfort or simulator sickness?
Can we plan for regional user differences?